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Sunday, January 17, 2010

Paladin Tanks

Since when did Holy Light become part of Paladin tank rotations? Well I don't know what it is but it seems to happen quite a lot when I heal. The second they get under half heath, they cast Holy Light and it take probably about 4+ seconds to cast if they are getting hit by multiple enemies. Sadly my heals heal from 1/2 to 3/4 of their health, and I can get them to full health before their Holy Light even casts. Its just doesn't make since, if you have a healer then let them heal you and don't worry about dieing.

Top of the World...Well Ironforge at Least....

So today I was messing around and figured out how to get to the top of Ironforge. I have seen some people up there before and they were usually priests so I figured you needed a priest to do it. Levitate is the key skill to doing this, which allows you to "climb walls." It was fun to get up there, but its nothing special. I sat up there for a few minutes casting mind vision on people and that was about it. Oh well...

Maraudon

So today I queued up for randoms and I got put in a group for Maraudon as a healer. This is all good except that all the mobs in Maraudon are 44+ and out group was full of 41s and 42s. Hmm interesting, I love how Blizzard does that.

So of course it was extremely hard to heal because everyone was taking so much damage and kept pulling aggro off of each other so I could just waste of of my mana.

Aside from that, I had a wonderful mage in the the group who decides that running closer to mobs is better. So this mage is in melee range at almost every fight and getting slammed hard by the mobs and of course wasting all of my mana.

However, some how we managed to get through it, but I don't want to have to deal with that mess again for a while. Haha...
 

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